Teams

Teams

Build A Boat For Treasure teams and memberships compared — role teams, Member, Mega Member and Royal Member perks, and which rank fits your playstyle.

7
Role Teams
3
Membership Tiers

Introduction

Teams in Build A Boat For Treasure work on two tracks: in-game role teams that gate certain blocks and gear, and Roblox group membership ranks that stack gold, health and TNT bonuses onto every voyage. The role roster — Blacksmith, Fisherman, Citizen, Monarch, Warrior, Engineer and Bird — lets you swap specialties from the team menu whenever your build plan changes, and each role historically unlocks team-flavored equipment that other roles cannot equip. Above that, the membership ladder scales from free Member perks up through Mega Member and the top-tier Royal Member, each adding another layer of passive bonuses. This hub compares both tracks side by side so you can decide which role to run for tonight's design and whether a membership upgrade pays for itself in your typical session.

Teams & Memberships Compared

TrackOptionCore PerkBest For
Role TeamMonarch / Warrior / EngineerTeam-gated blocks and gearSpecialized builds needing exclusive equipment
Role TeamBlacksmith / Fisherman / CitizenCrafting and gathering focusMaterial-heavy farming sessions
MembershipMember / Mega MemberGold boost + stacked healthRegular players who want passive bonuses
MembershipRoyal MemberTop gold, health and TNT barrelsVeterans maximizing every voyage payout

Role Roster

S

Monarch

Leadership role with the rarest team-gated equipment

FocusAccess to exclusive leadership-flavored gear that other roles cannot equip, making it the prestige pick for crew captains.
Best ForPlayers who want the rarest team exclusives and lead design sessions on shared co-op plots.
TipConfirm which pieces are currently gated to Monarch before committing — gated lists have shifted across patches.
A

Warrior

Combat-oriented role for hazard-heavy routes

FocusTeam weapons and combat gear that help crews push through stages where other designs would retreat.
Best ForCannon-first builds and players who fight through river hazards instead of dodging them.
TipPair with reinforced bow plating — the Warrior playstyle trades hull coverage for firepower, so armor still matters.
A

Engineer

Propulsion and control specialist

FocusThrusters, steering systems and mechanism blocks — the toolbox for speed hulls and flying-machine experiments that need precise placement and careful balance testing.
Best ForPrototype sessions where thruster placement and steering feel decide whether the design survives the route, reaches the vault, and is worth rebuilding at full material cost.
TipScrap-hull test every new thruster layout before rebuilding your main boat around it — a five-minute prototype launch routinely saves an entire endgame redesign from a handling mistake.
B

Blacksmith

Crafting-focused role for material-heavy crews

FocusCrafting-oriented bonuses that suit crews burning through stacks of metal and stone on constant redesigns.
Best ForFrequent rebuilders who value production speed over combat or pure speed specialties.
TipRun Blacksmith during marathon building sessions, then swap to a field role before you launch for the vault.
B

Fisherman

Gathering and route-efficiency specialist

FocusResource gathering bonuses that reward players who sweep the banks for wood, stone and metal every voyage.
Best ForSolo farmers turning every launch — even failed ones — into sellable material income.
TipStack this role with membership gold perks before a farming block of sessions to maximize per-hour yield.

Core Mechanics

Role teams are selected in-game and determine which team-exclusive pieces you can equip; switching is allowed from the team menu, so most crews rotate roles to match the build they are prototyping rather than maining one forever. Membership ranks live on the Roblox group side: joining the Chillz Studios group grants the Member baseline gold boost, while Mega Member adds a large health multiplier that keeps fragile designs alive longer, and Royal Member layers TNT barrels plus the strongest gold and health bonuses on top. The two systems stack — a Warrior running Royal Member enjoys both the role's gear access and the membership's stat boosts — which is why theorycrafters treat team choice and membership tier as independent dials instead of competing options.

Advantages

Choosing the right team converts downtime into efficiency: Engineers prototype faster hulls with thruster access, gatherers extract more from every bank, and combat-leaning roles handle hazard-heavy routes with the right gear equipped instead of improvising. Membership perks compound across every gold source — vault payouts, material sales and code-funded sessions all benefit from the percentage boosts — so invested players feel the upgrade within a single evening of normal play. The ability to switch roles also means one account can cover every specialty across a play session, which matters enormously in co-op servers where crew members deliberately split roles to cover building, steering and defense simultaneously.

Challenges

Team role names and their exact gated lists come partly from community memory, so treat exclusive-equipment details as medium confidence until you confirm them in the current client build. Membership tiers sit behind Robux, creating a real power gap between free and paying players over long sessions that no amount of skill fully offsets. Switching teams carelessly can lock you out of a piece you equipped moments earlier if the new role does not allow it, which is a frustrating surprise mid-design. And because perks are described from the official About text plus community reports, exact percentage values may shift between patches without an announcement.

Frequently Asked Questions

Which team should I pick first?+
Pick the role that matches what you are building tonight rather than a permanent main: Engineer for thruster-heavy speed designs, Blacksmith when you are grinding materials, Warrior if your route is hazard-heavy and needs team weapons. The menu lets you switch, so treat the first pick as an experiment — try a role for one session, see which gated pieces you actually used, and settle on the specialty that fits your design goals.
Is Royal Member worth buying?+
For players who farm multiple sessions per week, the stacked gold and health bonuses plus TNT barrels usually pay back quickly through higher vault payouts and fewer destroyed hulls. Casual code-droppers see far less value because percentage boosts on small playtime totals rarely recoup the cost. If you already play long enough to notice the Member baseline boost, the jump to Royal is where the compounding gets obvious.
Can I change teams later?+
Yes — role teams are switched from the in-game team menu as often as you like, so nothing is permanently locked by your first choice. The only caveat is equipment: pieces gated to your previous role may become unequippable until you switch back. Membership ranks, by contrast, are account-level upgrades rather than in-game roles, so they persist regardless of which team menu option you currently have selected.

Quick Tips

💡

Coordinate roles in co-op servers so the crew covers every specialty — one Engineer for propulsion, one combat role for hazards, one gatherer funding materials — instead of seven players all picking the same flashy team. Splitting duties halves the time to finish a shared hull and means someone always has the right gated gear equipped when the launch hits trouble. Agree on the lineup in chat before building starts so nobody wastes a session stuck on the wrong role.

💡

Check the membership bonus text in-game before judging value. Percentages occasionally shift between patches, and the numbers printed on the current About panel and team menu matter far more than forum posts quoting last year's rates. Read the live text, do the quick math against a typical session's earnings, and only then decide whether an upgrade tier is worth it for your particular play pattern.

💡

Switch back to your farming role before a grinding session even if you spent the morning testing a combat build. Carrying the wrong team into a material run silently forfeits the gathering bonuses you earned the role for, and the lost yield adds up across a long session. Make the team menu the first stop after any build experiment — ten seconds of switching preserves an entire hour of properly boosted harvesting.

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